Petra "Rose City, Jordan" Ruins
Joran Ruins is a digital sculpt I created using Unreal Engine 5.3, with the help of Megascans, Photoshop, and Substance Painter. This project draws inspiration from the ruins of Petra, also known as "Rose City," in Jordan. Guided by Vladimir Somov’s lessons from the Gnomon Workshop, I focused on creating a realistic environment with effective set dressing and lighting. Additionally, I worked on optimizing performance using Deep Learning Super Sampling (DLSS) from Nvidia, ensuring a smooth and engaging experience.